Thursday, 31 May 2012

Games design - Fifth entry

Having splintered off into our own separate projects, I have now begun designing and producing my own game.This week I worked on the design for my game both visually and conceptually. I first wrote up a vareity of important aspects about my game such as :
  • Visual style
  • Game play elements
  • Game play structure
 Once I had a full design to work to, I filled a sketch book with a variety of sketches such as enemy and player models, upgrades and environments. Having a clear visual style to work to will make the asset production easier and having a complete design document will make comprehensive and cognitive game production possible. Next week I hope to have the initial games production underway with movement and basic weapons firing created.

Thanks for reading

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